The Zombie starter deck starts off slowly but can quickly become overwhelming. Hordes and infection are a constant threat with a few special zombies that still have their wits about them make this deck powerful and straightforward.
The Machines of Dead World are typically strong and immune to infection. This deck features two versions of the TM project, TM-10 and TM-18, as well as other various bots to assist you in your journey towards victory.
Most of the starters in this deck bear the Vampire trait, which makes them faster at night, slower during the day, and allows them to require 1 less energy while attacking if the target is bleeding. The deck also includes powerful vampires like Tiny, Cassius, and the Succubus.
The starter Human-Hero deck is a versatile option that enables you to summon two heroes from Dead World, Sledgehammer and Bubbleblade. You can employ Volunteers to equip yourself with various weapons, and a builder to gather resources and construct defensive or offensive structures.
The starter Monster deck is commanded by The Lizard King and his swampy companions. While most of these monsters cannot wield weapons or ride mounts, they compensate for it with their unique abilities and strengths. Some of these creatures have a unique ability to evolve into stronger version of themselves.
This starter Hybrid deck is designed for strong leaders who can harness both Light and Dark energy. Comprising characters from all 6 factions, this deck relies on strategic planning and control to defeat your opponent, and the outcome can swing between total domination and a quick defeat.
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