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Your starting deck consists of 10 Characters from 6 different factions. Each character is powered by Dark or Light energy, with some using both. Learn more about the factions below.
Your starting deck includes 10 Item cards, featuring weapons, tools, armor, mounts, food resources, animals, and location (map) cards.
Your starting deck includes 10 Resource cards, consisting of energy and material cards. Energy cards are played to your energy pool or attached to a character, while material cards are typically placed on the North or South location to build structures.
In the full game, there are cards that don't count towards your deck and are kept off the game mat. Each player must have a Defending Location and a Battlefield Conditions card to start the Skirmish. Additionally, each player may start with up to 3 Structure cards, which can be referenced at any time.
Your side deck is kept off the battlefield and can contain up to 30 cards of any type. It does not need to be shuffled, and cards can only be played through direct actions during gameplay. For example, you might include Fish cards if a character will fish, or Red Meat cards if you plan on hunting. You can also add characters, like evolved forms or zombies that may be reanimated to your side deck.
The side deck is a unique feature in Dead World that reduces randomness in your main deck while introducing RPG elements that will unfold over the first few sets.
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